Three forces shape every fight in the Dome:
THE SHRINKING ARENA The Dome contracts after every wave, forcing fighters into tighter quarters. Toxic water pools spawn from wave 5, cutting off escape routes. Stand outside the ring and the Dome bleeds you dry.
WALL BUILDING Place walls to block enemy charges, funnel hordes into kill zones, and create choke points. Walls absorb damage and vanish when destroyed, so use them wisely. Up to 8 walls at a time.
CAPTURE THE FLAG Each wave spawns a flag somewhere in the arena. Pick it up, then deliver it to the drop zone to clear the wave. Deliver while enemies are still alive for bonus points. The flag drops if you die, but your partner can pick it up.